![]() ![]() ![]() The set of game events including events potentially affecting at least one of the cash on hand, passive income, expenses, assets and liabilities of the player, the set of events including opportunities to purchase assets with cash on hand to generate passive income The indicia of a financial statement including respective selectively revisable visual indicia of plural units of passive income, plural units of periodic expenses, assets and liabilities ascribed to the associated player Įach of the visual indicia of units of passive income having a first predetermined associated visual aspect, and units of periodic expenses having a second predetermined associated visual aspect the visual indicia of assets and liabilities manifesting the first and second predetermined visual aspects, respectively Indicia of a financial statement associated with each player, and indicia of a set of game events for pseudo-random assignment to the players in turn A game for teaching financial skills to players, wherein each player is initially ascribed a predetermined periodic earned income, at least initially representing income from work activities of the player, predetermined periodic expenses, and a predetermined amount of cash on hand, and the object of such game is for a player to generate passive income from assets greater than a predetermined percentage of the player's expenses, the game comprising: Play money to be earned and spent by childrenīoard game apparatus for the teaching of financial management principlesĮlectronic card reader and financial asset gamesīoard game involving multiple variables and performance determinationĪpparatus for illustrating economic principlesġ. The number of units of each of the visual indicia are selectively revisable to reflect the effects of game events.Īpparatus and method of playing a board game for teaching fundamental aspects of personal finance, investing and accounting Each of the visual indicia has a respective predetermined associated visual aspect (e.g., shape and/or color) associated financial are being represented. The financial statement includes respective selectively revisable visual indicia of units of passive income, units of periodic expenses, assets and liabilities, and preferably units of periodic earned income, ascribed to the associated player. The game events potentially affect at least one of the passive income, expenses, assets and liabilities of the players, and include opportunities to generate passive income. ![]() ![]() A mechanism for pseudo-randomly assigning the particular game event to the respective players is the also included. The game comprises: indicia of a financial statement associated with each player and indicia of a set of events and indicia of a set of game events for pseudo-random assignment to the players in turn. The object of such game is for a player to generate passive income greater than a predetermined percentage (e.g., 100%) of the player's expenses. Each player is initially ascribed a predetermined periodic earned income, (at least initially representing income from work activities of the player), periodic expenses and a predetermined amount of cash on hand. The present invention provides a particularly effective mechanism for teaching financial skills to players, and, in particular children, in the context of a game. ![]()
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